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Showing posts from September, 2017

ET15 ASSIGNMENT 04 : Modular wall models for my level

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ET15 ASSIGNMENT 03 : Gameplay - Levels, Objectives & Detailed Level Blockout

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  1.TITLE - Rescue and Escape Game High Concept - Robot gain conscious escape his cell save his  robot buddy from jail for crime he did not commit...  Level 001 ii- Objective- Find Key,Free Friend from cell and escape up stairs iii-Items- Cell Key,Food replenish Health iv- Obstacles- Guards,Locked doors v-  Actions- Search for key and friend. vi- End Goal- Exit to stairs  Level 002 ii- Objective- Search to find Power Box to shut off power,Keys iii-Items-  Flash Light,Freight Elevator Key iv- Obstacles- Guards, Crushing Pillar v-  Actions-  Avoid Spikes and Guards,Search for Fright Elevator vi- End Goal- Enter Fright Elevator  Level 003 ii- Objective- Get to out iii-Items- Star - Super Strength Spring -Super Jump Shoes-Super Speed iv- Obstacles- Guards,  High Jump, Lava Pit. Boulder, Boss v-  Actions- vi- End Goal- Get out

ET15 ASSIGNMENT 02: Level Blockout 2017

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ET15 ASSIGNMENT 01: 3D Modeling Test 2017

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AutoDesk Maya Renders in AutoDesk Maya                                               Renders in  KeyShot

ET15 ASSIGNMENT 01: Current Portfolio Winter 2017

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Jack Spralja's 3d Works 2017 Concrete Pillar- Done in Maya, Zbrush & Keyshot Cinder Block- Done in Maya, Zbrush & Keyshot Cinder Blocks in Pile Boulders, Asteroids-  Done in Maya, Zbrush & Keyshot Pac-Man - Done in Maya, Zbrush & Keyshot                                       Abstract Sculpture- 3d Scan,                                         Maya, Zbrush & Keyshot